<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Design on DungeonFocus</title><link>https://dungeonfocus.io/tags/design/</link><description>Recent content in Design on DungeonFocus</description><generator>Hugo</generator><language>en</language><lastBuildDate>Sun, 17 May 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://dungeonfocus.io/tags/design/index.xml" rel="self" type="application/rss+xml"/><item><title>Building a Pomodoro app I don't forget about</title><link>https://dungeonfocus.io/blog/building-a-pomodoro-app-i-dont-forget-about/</link><pubDate>Sun, 17 May 2026 00:00:00 +0000</pubDate><guid>https://dungeonfocus.io/blog/building-a-pomodoro-app-i-dont-forget-about/</guid><description>&lt;p>I&amp;rsquo;ve installed and abandoned about a dozen Pomodoro apps over the
last few years. Forest, Flora, Tide, Focus Keeper, the lot. They
all worked when I was using them. The 25 minutes weren&amp;rsquo;t the
problem. The problem was that after two or three weeks I would
just stop opening them. Forget they existed.&lt;/p>
&lt;p>The discipline problem in Pomodoro isn&amp;rsquo;t sitting through the timer
once you&amp;rsquo;ve started. It&amp;rsquo;s getting yourself to start in the first
place, on day 17, when nothing in the world is reminding you the
app exists.&lt;/p></description></item></channel></rss>